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AstralikaCastle

14 Game Reviews

2 w/ Responses

It doesn't make much sense for the production buildings to have a submenu if there's only one option in that submenu. It's a pretty good game as a prototype, and a neat idea!

rhewid responds:

Thanks for the feedback! Yes the submenus were planned to have multiple options but I encountered a bug that I couldn't fix at that time so there were no extra options.

I love this game.

Given it's slow, and one tracked bounce around a lot...
But the fact you used the pixelated method really draws out the simplicity.
(hint hint to Black-Z-GTR)

Magical-Zorse responds:

black-z-gtr?

This makes no sense...

And at the same time.. it makes perfect sense...
My gods you're a genius.

It's a very good game!

The only flaw is that the beginning level should only go up to level 3 before making you select normal level. As it is extremely easy.

I'm not going to even try playing it.

It is impossible to read any of the text, I don't see a reason to even try.

Done before, unique setting!

I enjoyed this game, t he bombs were new. Also, for all you idiots gloating for a jillion score, congradulations, you were wasting days of your life! It's a cumulative score, it means only that you played for hours on end.

Outstanding!

First review for a long time, been away, and I have to say, this game has rocked my world. And the weirdest part is: I found it very easy.
Tip: take each moving line, try to trace the path on a piece of paper. I found one of them that way. Box with a v in it? That one was easier traced on paper.

I give you a perfect score, yet...

It can improve so much.
First, the rotation got confusing, because you're turning from the bottom, not the top. Maybe other people do better rotating from the bottom, so you might make that an option. It would be easier to get a lower score if you didn't accidentally turn it the wrong way.
Second, you need a greater selection of songs. That one song kinda got annoying. (not to mention the 'no volume sliders' thing)
Third, maybe have an option where there are different textures and color schemes, or even just a random texture for each puzzle.
Fourth, make more puzzles, or maybe random puzzles, or something.
It's really good. But there's so much more it can have!

Holy Mother Theresa

The personal scores part was extremely accurate. Holy crap.

Wow, I feel conflicted.

There's such potential here, but so much that needs to be fixed.
Mainly how you spin the ball.
First, you need to make a way to spin in the opposite direction. I suggest something along the lines of holding shift while clicking. This would make it so that you don't have to click 3 times in order to move it one step counterclockwise.
Second, You can't get to some spots, and I suggest you find a way to make the table loop around so as to allow spins on the edges. That will make it easier to get lines on the edges.
Otherwise, it's a great game.
4 and 8.

Can you believe Tumblr was so bad I logged back into my Newgrounds Account

Astralika @AstralikaCastle

Age 32

The Lab

Joined on 9/21/07

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